Resume


Work Experience

June 2021 - Present | Letterkenny, Ireland

UX Designer | Tata Consultancy Services Ireland

Worked on UI/UX Design for a self-service and customer service representative portal for a utility service provider that services the UK market. Work includes UX Research, facilitating ideation workshops, UI prototyping and co-ordinating with UI developers.


September 2020 - May 2021 | Dublin, Ireland

Freelance Designer

Worked with startups and nonprofits as a UX Designer / Design consultant.
Clients include https://www.hack-days.de/, https://progressive.international/ and multiple other organizations.


June 2020 - August 2020 | Dublin, Ireland

UI/UX Design Intern | Optum (UnitedHealth Group)

“Exceeded Expectations” in contributions towards research, analysis and design according to end of term review.
Conducted interviews and surveys to answer key questions relating to remote work and the future of work at Optum.
Designed and tested an interface to address FOMO and disconnect that remote workers’ experience.


February 2019 - July 2019 | Hyderabad, India

UI/UX Designer | Silverlabs India.

Worked on Rumbl (currently renamed Rizzle) application, Rumbl is a vlogging and social video creation app. It was conceived, designed and developed from scratch during my tenure at the organisation as the lead designer. (visit: rizzle.tv)
Created user personas and analysed competing apps to find a market gap for a new photo/video mobile app.
Conducted user interviews and created multiple iterations for A/B testing based on stakeholder feedback.
Built wire frames, information architecture and task flow for multiple initial versions of the app.
Created UI mockups including Iconography using Sketch/Adobe XD for both iOS and Android apps.
Collaborated with UI devs to create micro-interactions, video player interactivity and animations in the app.
Created Zeplin and additional documentation for UI devs regarding colour codes, aspect ratio, styling, resolutions.


June 2018 - January 2019 | Hyderabad, India

Product Designer | Witcurve Tech.

WitCurve’s products include web application that functions as an information management tool for K-12 educationa institutions and a mobile application for parents for viewing performance related data and interacting with teachers. (visit: witcurve.com)
Translated research findings into wireframes and presented multiple iterations low-fidelity mockups to stakeholders.
Designed the UI/UX for Ionic 3 (hybrid iOS and Android app) based mobile application from scratch, deliverables included high fidelity mockups, style guides using Zeplin, Iconography and Information Architecture of the app.
Designed UI for a web based ERP tool based on angular material framework, deliverables included iconography, high fidelity mockups, information architecture, documentation and animations for various micro interactions.
Co-developed (HTML/CSS/AngularJS) for UI intensive data visualisation features.


May 2017 - July 2017 | Bangalore, India

UI/UX Design Intern | Societe Generale Global Solution Center

Designed UI/UX for a web-based application for viewing/editing FPML (Financial Product Markup Language).
UI/UX design and HTML and CSS work in the development of multiple data tables using Angular/Material frameworks.


Education

September 2019 - August 2020

MSc Cognitive Science | University College Dublin

Graduated from UCD with a masters degree in cognitive science focusing in psychology, philosophy of mind, computational modelling, neuropsychology and other contemporary approaches to cognitive science. Course work includes substantial first-hand research and literature research. Thesis project in the domain of human learning mentioned below.


July 2014 - May 2018

Bachelor of Design | Indian Institute of Technology Guwahati

Graduated from IIT Guwahati with a bachelor's degree in Design focusing on new media and interaction design. Coursework included project-based courses in graphic design, ergonomics, product design, interaction design and usability engineering.


Academic Projects

Towards a Unified Theory of Chunking — School of Computer Science, University College Dublin

Developed a new theoretical approach for understanding the phenomenon of chunking based on an embodied approach to cognition and memory. Research in this domain has seminal implications for future interfaces specifically neural interfaces. (view pdf)


Storytelling in Virtual Reality — Media Lab, Indian Institute of Technology Guwahati

Worked on Virtual Reality (VR) and the future of storytelling in VR, explored concepts such as hypermontage and gaze-based interactivity through an interactive prototype for google cardboard developed using Unity.


Achievements

May 2020 - June 2020 | Dublin, Ireland

NovaUCD Student Enterprise Competition — Individual Cash Prize of €1000

Won a cash prize of €1000 from NovaUCD for being selected into the NovaUCD Student Enterprise Competition after a successful pitch. Worked on Ideation, Design and development of a business plan for a digital tool that helps people grow in their career. Media article related to the competition can be found here.


September 2020 | Dublin, Ireland

Dogpatch Labs Hackathon — 2nd Place

Helped our team secure second place and win a cash prize of €1250 in a highly competitive fintech hackathon with contributions towards design, prototyping and final pitching.